In Run Goddess, in addition to obtaining valkyries and increasing their power, there are many other ways to improve overall strength, such as the promotion and class change of dawn bringers. Because dawn bringers (the player’s own character) are an essential member of the combat team, improving their own strength can directly enhance the combat capability of the entire team. Currently, the best class is First Lieutenant, and you can advance along the branches to reach your preferred focus within Lieutenant. This guide will explain in detail the current class change system of dawn bringers in the game, as well as the classes and their skills that have been launched. Finally, some tips will also be given.
No.1 The First Stage of Class Change (Lv15)
Dawn bringers can make their first class change when they reach level 15, and can only be transformed from Battlefield Recruit into Elite Soldier. Besides, the rank will be promoted from Corporal to Sarge.
Elite Soldier’s Weapon: Submachine Gun; Role: Coommon Class
Active Skill:
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Deadeye – Fires bullets forward, dealing 16% of ATK damage per hit.
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Unstoppable – Fires bullets forward, dealing 40% of ATK damage per hit.
Passive Skill:
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Battlefield Pioneer – Increase HP, ATK, DEF by 5%, and Lifesteal by 10%.
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Warlord’s Might – Increase Damage Reflection, Critical Hit, Skill Critical Hit, and Pierce chance by 5%.

No.2 The Second Stage of Class Change (Lv30)
Dawn bringers can change their class for the second time after reaching level 30. The rank after this job transfer is Dawn Bringer Major, and there are 3 class types you can choose.
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Fearless Sentinel
Weapon: Shotgun; Role: Melee DPS, Heavy Defense
Active Skill:
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Shotgun Blast – Use a shotgun to fire at enemies in front, releasing 5 bullets. Each bullet deals 37% of ATK as damage, and the same target can be hit by multiple bullets.
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Shield Activation – Activates energy shield, ATK +30%, Damage Reflection +100%, lasts for 8 seconds.
Passive Skill:
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Bullet Storm – Increase HP, ATK, and DEF by 15% and Lifesteal by 20%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Battlefield Vanguard
Weapon: Rifle; Role: Ranged DPS, Balanced Combat
Active Skill:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 20% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 147% of ATK damage per hit.
Passive Skill:
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Hawkeye Mastery – Increase HP, ATK, and DEF by 15% and Lifesteal by 20%.
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Sniper Instinct – Increase Critical Hit Rate by 30%, and Basic Attack Damage by 10%.
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Rampaging Cannon
Weapon: Grenade Launcher; Role: Ranged DPS, Weak Defense
Active Skill:
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Never Bored – Launches an electromagnetic bomb forward, dealing 206% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 275% ATK as area damage.
Passive Skill:
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Explosive Frenzy – Increase HP, ATK, and DEF by 15% and Lifesteal by 20%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.

No.3 The Third Time Class Change (Lv50)
Dawn bringers can make the third class change after reaching level 50. The rank after this change will be the Warrant Officer. In this stage, each of the three classes in the second stage has two conversion directions.
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Fearless Sentinel → Gunfire Guardian or Suppressor
Gunfire Guardian or Suppressor’s Role: Melee DPS, Heavy Defense
Gunfire Guardian’s Weapon: Flamethrower; Suppressor’s Weapon: Shotgun
Gunfire Guardian
Active:
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Flame Jet – Shoots flames, dealing 42% area damage.
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Blazing Firestorm – Shoots a blazing firestorm, dealing 210% area damage.
Passive:
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Incineration Field – Increase HP, ATK, and DEF by 35% and Lifesteal by 30%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Ultimate Fortress – Increase 10% final damage reduction.
Suppressor
Active:
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Shotgun Blast – Suppressor uses a shotgun to fire at enemies in front, releasing 5 bullets. Each bullet deals 56% of ATK as damage, and the same target can be hit by multiple bullets.
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Shield Activation – Activates energy shield, ATK+30%, Damage Reflection +100%, lasts for 8 seconds.
Passive:
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Fearless Aegis – Increase HP, ATK, and DEF by 35% and Lifesteal by 30%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Damage Reflection – Increase Damage Reflection by 140%.
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Battlefield Vanguard → Assault Gunner or Firepower Vanguard
Assault Gunner and Firepower Vanguard’s Weapon: Rifle; Role: Ranged DPS, Balanced Combat
Assault Gunner
Active:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 31% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 341% of ATK damage per hit.
Passive:
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Tactical Calibration – Increase HP, ATK, and DEF by 35% and Lifesteal by 30%.
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Sniper Instinct – Increase Critical Hit Rate by 30%, and Basic Attack Damage by 10%.
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Precision Charge – Increase Critical Hit Damage by 140%.
Firepower Vanguard
Active:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 31% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 341% of ATK damage per hit.
Passive:
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Vanguard’s Will – Increase HP, ATK, and DEF by 35% and Lifesteal by 30%.
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Armor-Piercing Barrage – Increase Penetration Rate by 30%, and Basic Attack Damage by 10%.
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Pierce Boost – Increase Pierce Damage by 70%.
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Rampaging Cannon → Precision Spark or Tactical Sniper
Precision Spark and Tactical Sniper’s Weapon: Grenade Launcher; Role: Ranged DPS, Weak Defense
Precision Spark
Active:
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Never Bored – Launches an electromagnetic bomb forward, dealing 300% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 300% ATK as area damage.
Passive:
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Shock Overload – Increase HP, ATK, and DEF by 35% and Lifesteal by 30%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.
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Shrapnel Amplification – Increase skill crit damage by 70%.
Tactical Sniper
Active:
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Never Bored – Launches an electromagnetic bomb forward, dealing 300% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 300% ATK as area damage.
Passive:
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Gravitational Collapse – Increase HP, ATK, and DEF by 35% and Lifesteal by 30%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.
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Computing Power Boost – Increase Skill Damage by 10%.

No.4 The Fourth Time Class Change (Lv70)
Dawn bringers can make the fourth class change when they reach level 70. The rank after this change will be Second Lieutenant. The fourth change will be directly based on the third classification for subsequent upgrades. Each can only evolve into a corresponding class, and the corresponding weapons and roles remain unchanged.
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Gunfire Guardian → Blazing Barrier
Active:
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Flame Jet – Shoots flames, dealing 56% area damage.
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Blazing Firestorm – Shoots a blazing firestorm, dealing 280% area damage.
Passive:
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Blazing Grace – Increase HP, ATK, and DEF by 60% and Lifesteal by 40%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Ultimate Fortress – Increase 10% final damage reduction.
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Heart of Ember – When HP is below 50%, instantly restore 25% HP (activates once per battle).
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Suppressor → Light Guardian
Active:
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Shotgun Blast – Suppressor uses a shotgun to fire at enemies in front, releasing 5 bullets. Each bullet deals 75% of ATK as damage, and the same target can be hit by multiple bullets.
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Shield Activation – Activates energy shield, ATK +30%, Damage Reflection +100%, lasts for 8 seconds.
Passive:
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Holy Radiance – Increase HP, ATK, and DEF by 60% and Lifesteal by 40%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Damage Reflection – Increase Damage Reflection by 140%.
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Radiant Blaze – When taking damage, increase Damage Reduction and Damage Increase by 1% up to 10 stacks. Can trigger at most once every 2 seconds.
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Assault Gunner → Twin Star Hunter
Active:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 42% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 455% of ATK damage per hit.
Passive:
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Twin Star Resonance – Increase HP, ATK, and DEF by 60% and Lifesteal by 40%.
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Sniper Instinct – Increase Critical Hit Rate by 30%, and Basic Attack Damage by 10%.
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Precision Charge – Increase Critical Hit Damage by 140%
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Stellar Hunt – Basic attacks have a 100% chance to deal 1% of the target’s current HP as damage, can trigger at most once every 2 seconds (capped at 100% of your ATK).
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Firepower Vanguard → Gale Marksman
Active:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 42% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 455% of ATK damage per hit.
Passive:
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Gale’s Blessing – Increase HP, ATK, and DEF by 60% and Lifesteal by 40%.
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Armor-Piercing Barrage – Increase Penetration Rate by 30%, and Basic Attack Damage by 10%.
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Pierce Boost – Increase Pierce Damage by 70%
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Bitter Gale – When performing a basic attack, for the next 2 seconds, penetration hits twice. Can trigger at most once every 5 seconds.
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Precision Spark → Graviton Blast
Active:
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Never Bored – Launches an electromagnetic bomb forward, dealing 400% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 400% ATK as area damage.
Passive:
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Thunder Decree – Increase HP, ATK, and DEF by 60% and Lifesteal by 40%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.
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Shrapnel Amplification – Increase skill crit damage by 70%.
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Gravitational Surge – Each time a skill is cast, increase Final Damage by 5%, stacking up to 5 times.
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Tactical Sniper → Heart of Thunder
Active:
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Never Bored – Launches an electromagnetic bomb forward, dealing 400% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 400% ATK as area damage.
Passive:
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Gravity Domination – Increase HP, ATK, and DEF by 60% and Lifesteal by 40%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.
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Computing Power Boost – increase Skill Damage by 10%.
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Wrath of Thunder – When the character casts a skill, call down lightning on a random target for 200% skill damage. Can trigger at most once every 15 seconds.

No.5 The Fifth Time Class Change (Lv100)
Dawn bringers can make the fifth class change when they reach level 100. This change is similar to the previous one, and the weapon and role remain the same. After the change, the rank will be changed to First Lieutenant.
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Blazing Barrier → Shield of the Sun
Active:
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Flame Jet – Shoots flames, dealing 74% area damage.
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Blazing Firestorm – Shoots a blazing firestorm, dealing 373% area damage.
Passive:
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Solar Judgement – Increase HP, ATK, and DEF by 100% and Lifesteal by 50%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Ultimate Fortress – Increase 10% final damage reduction.
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Heart of Ember – When HP is below 50%, instantly restore 25% HP (activates once per battle).
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Solar Rebirth – Every 10 seconds, gain a shield equal to 10% of max HP for 5 seconds.
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Light Guardian → Radinat Knight
Active:
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Shotgun Blast – Suppressor uses a shotgun to fire at enemies in front, releasing 5 bullets. Each bullet deals 100% of ATK as damage, and the same target can be hit by multiple bullets.
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Shield Activation – Activates energy shield, ATK +30%, Damage Reflection +100%, lasts for 8 seconds.
Passive:
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Holy Radiance Judgement – Increase HP, ATK, and DEF by 100% and Lifesteal by 50%.
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Armor-Shattering Scatter – Increase Damage Reflection Rate, Damage Reflection, and DEF by 30%.
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Damage Reflection – Increase Damage Reflection by 140%.
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Radiant Blaze – When taking damage, increase Damage Reduction and Damage Increase by 1% up to 10 stacks. Can trigger at most once every 2 seconds.
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Unyielding Glory – For every 10% HP lost, increase damage by 2%.
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Twin Star Hunter → Stellar Pursuit
Active:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 56% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 607% of ATK damage per hit.
Passive:
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Celestial Resonance – Increase HP, ATK, and DEF by 100% and Lifesteal by 50%.
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Sniper Instinct – Increase Critical Hit Rate by 30%, and Basic Attack Damage by 10%.
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Precision Charge – Increase Critical Hit Damage by 140%
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Stellar Hunt – Basic attacks have a 100% chance to deal 1% of the target’s current HP as damage, can trigger at most once every 2 seconds (capped at 100% of your ATK).
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Thrill of the Hunt – When landing a critical hit, increase damage by 10% for 5 seconds. Can trigger at most once every 2 seconds.
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Gale Marksman → Lord of the Tempest
Active:
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Precision Shot – Rapidly fires bullets forward that pierce enemies, dealing 56% of ATK damage per hit.
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Firestorm – Rapidly fires bullets forward that pierce enemies, dealing 607% of ATK damage per hit.
Passive:
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Hurricane’s Might – Increase HP, ATK, and DEF by 100% and Lifesteal by 50%.
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Armor-Piercing Barrage – Increase Penetration Rate by 30%, and Basic Attack Damage by 10%.
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Pierce Boost – Increase Pierce Damage by 70%
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Bitter Gale – When performing a basic attack, for the next 2 seconds, penetration hits twice. Can trigger at most once every 5 seconds.
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Wind’s Guodance – When penetrating, increase damage by 10% for 5 seconds. Can trigger at most once every 2 seconds.
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Graviton Blast → Void Dominion
Active:
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Never Bored – Launches an electromagnetic bomb forward, dealing 533% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 533% ATK as area damage.
Passive:
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Thunder God’s Wrath – Increase HP, ATK, and DEF by 100% and Lifesteal by 50%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.
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Shrapnel Amplification – Increase skill crit damage by 70%.
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Gravitational Surge – Each time a skill is cast, increase Final Damage by 5%, stacking up to 5 times.
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Void Mastery – Each time an enemy is stunned, increase skill damage by 20% for 5 seconds. Can trigger once every 8 seconds.
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Heart of Thunder → Stormshock
Active:
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Never Bored – Launches an electromagnetic bomb forward, dealing 533% ATK as area damage.
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Art of Explosions – Launches multiple electromagnetic bombs forward, each dealing 533% ATK as area damage.
Passive:
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Void Devour – Increase HP, ATK, and DEF by 100% and Lifesteal by 50%.
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Impact Aftershock – Increase Skill Critical Rate by 30%, and Stun by 5%.
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Computing Power Boost – increase Skill Damage by 10%.
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Wrath of Thunder – When the character casts a skill, call down lightning on a random target for 200% skill damage. Can trigger at most once every 15 seconds.
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Tyrant’s Fury – For every 20% HP lost, increase damage by 5%.

Tipes:
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You can spend gems to reset your class (500 gems a time). You can reset from scratch and completely reselect, instead of just going back one or two steps.
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The basic class has one active skill, and the other classes all have two, regardless of rank.
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Passive skills will increase with rank. After level 100, Dawn Bringers will have 5 passive skills (full slot).